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Has anyone seen my shoe?

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Everything posted by Has anyone seen my shoe?

  1. Because I havent unlocked the silencer or FMJ yet. I havent used it this prestige so far. As you see in the video I only just unlocked Rapid Fire (10 kills) with the UMP recently
  2. LMG-wise the AUG HBAR is sick once you put the grip on it, deadly. As for the UMP at range, as far as I know it actually suffers from no range drop-off unlike most others so its still takes the same amount of bullets to kill. Its just a hell of a lot harder to be accurate at that range due to the recoil on the gun. I can honestly say i've never experienced the apparent holo lock on. I only ever use the holo on the M16 anyway, I rarely use attachable sights. I'm not so sure the UMP is glitched, more that they have just drastically overpowered the gun. Since other people are posting classes here are my three top ones at the moment. Famas - FMJ G18 - Akimbo Semtex Stuns Slight of Hand Stopping Power Ninja UMP45 - No attachment G18 - Akimbo Semtex Stuns Marathon Lightweight Ninja Intervention - FMJ G18 Akimbo Semtex Stuns Slight of Hand Stopping Power Ninja/Steady Aim (Depending if others are using steady aim or not) Anyway, recently got a dazzle so here is a quick video I made as a tester. More to come soon hopefully. http://www.youtube.c...u/1/Y0JtHnNJXOo
  3. 10 might be a bit much for most. I play on 6. As for the holographic lock on.... L O L! Lock on? Really? What you get (mainly noticable on M16) is less recoil and more hit recognition. I dont know how much it effects the other guns, the FAMAS seems no better with the Holo compared to the Red Dot. As for SMG choice, I don't understand how people can use the UMP and then go to a different gun. The UMP is amazing! MP5 is sooo poor when you're used to the COD 4 MP5 with the full stock. Seems so weak. And for the Intervention, it is such a laugh. Quick scoping is difficult but so good when you do it!.
  4. Just as a recommendation (obviously you'll be better with the weapons you are comfortable with) but the vector is poor in comparison to the UMP. You might find it takes some time to get used to it but it is so worth it. Also as a recommendation to everyone, get your sensitivity up to high and switch your button layout to tactical. Allows for quicker turns and you can "dropshot" a lot easier.
  5. Granted, but you will be involved in a car accident every day I wish I was an NFL player
  6. Granted but since the world is my oyster, you can have my oyster and that is all. I wish the gillette advert would stop running!
  7. Thought I'd post it in here as its the most appropriate thread. I've been stripping my controller down so I can paint it, its surprisingly simple. Made me happy.
  8. Id rather tolerate the drivel that comes out in here then the absolute shite that comes out on OTN. Theres obviously some alright guys on there but the trade off isnt worth it.
  9. Im sure its probably like getting into a bath/shower of hot water you get used to it.
  10. Woohoo, soon the people bitching about how bad it is here can stop posting. SWEEEEEEEEET
  11. Best thing is he doesn't look too dis-similar hah
  12. Plug in an ethernet cable to your laptop and into the back of the xbox and turn the xbox on. Go to network and sharing center (assuming you are on windows) and find "manage network connections" (my be slightly different on xp). There should be one called something along the lines of wireless network connection and another called local area connection. Highlight these two and click "Bridge Connections". Try connecting again. If you get stuck, youtube it.
  13. People up for a weekday night? Tuesday?
  14. Generally I would say red dot but the m16 (as I have mentioned) is slightly glitched and recognises the hits alot better with the holo.
  15. No, FMJ does increase damage trust me. It might not say it does but it does. A bit like how the holographic sight improves accuracy on the M16 even though on the stats all it increases is range.
  16. Id say that was exactly the opposite of my opinion. UAV and (especially) counter UAV are the two most under rated killstreaks on the game. If I get both counter and normal UAV up then I will get more kills then a predator will get me, or generally anything until you hit Pavelow (and even then sometimes). Here are a few tips I would give if you're looking to get better; First of all, change your sensitivity. You'll be able to turn and kill people alot quicker with a higher sensitivity, the trade off is that small adjustments are made more difficult. So try and get used to a higher sensitivity. I play on 6, bearing in mind default is 2 I think. Thats a hell of a difference. At the end of the day, if you are comfortable with lower or higher then that, stick with it but I would say that the High setting should be a minimum. Secondly, use the tactical button configuration. This makes your knife B (on xbox, circle I presume on PS3) and your crouch/prone on the right thumbstick click. Now im sure most people playing online have been killed by someone who jumped around a corner, went to prone and shot them. This makes doing that alot easier. Even if you only go to crouch whilst shooting, it still makes you a more difficult target to hit and having the crouch and aim on the same stick gives you that half a second advantage you need. Thirdly, avoid weapons that are underpowered or simply just not good enough. Basically this might mean avoiding all the weapons you like, as thats what I had to learn back on COD 4 and the same applies here. The weapons generally used on the competitive circuit are UMP (generally either silenced or FMJ), M16 (holographic sight as there seems to be a glitch in the game which makes the M16 2x more accurate when shooting with the holo compared to the red dot sight), FAMAS, sometimes the ACR (which although slightly weak, is so accurate it makes up for it) and then your choice of sniper rifle. On top of all that, Search and Destroy is probably the best game type to hone your skills. Yes you will struggle at first and I still do sometimes but it is so much more competitive and it will make you play so much better. As for killstreaks, well that really depends on your chosen game type. Team Deathmatch I generally like to back myself and go for 7 - Harrier, 11 - Chopper Gunner and 25 - Nuke. Search and Destroy I use 3 - UAV, 4 - Counter UAV, 5 - Predator. Capture the flag I use 3 - UAV, 5 -Sentry Gun, 7 - Harrier (although I am generally a flag runner so I cant really go for big kill streaks). Demolition is the same as CTF. Just as a general guide here are some example classes I use: Search and Destroy UMP - Silenced M9 Handgun - Silenced Semtex Stuns Sleight of Hand Stopping Power Ninja M16 - Holographic M9 Handgun - Silenced Semtex Stuns Sleight of Hand Stopping Power Ninja Capture the Flag UMP - FMJ M9 Handgun - Silenced Tactical Insertion Smoke Maraton Lightweight Ninja Generally the way I see it is if I dont have stopping power on, I have FMJ on. Stopping power works out as a 40% increase in power or something like that whereas FMJ is only 20% but having neither is such a massive drop that you will find you wont kill people in time. For those of you looking to get competitive, you need to look up www.gamebattles.com and then have a look at www.decerto.net Mainly have a look at the rules they set out on decerto, as they set the standard for all COD events generally. Anyway, enough of my geek talk
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